Changelog

CODM Random Loadout Generator


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2.5 3 weeks, 1 day ago
iOS 13
Added two new Assault Rifles:

- DRH
- HVK-30

New Light Machine Gun added:

- Chopper


- Primary Weapons are now organized by alphabetical order in their nested categories.

Note: This shortcut may no longer be as useful when Season 9 update comes around due to the drastic change with weapon customization from the Gunsmith.

488 downloads

2.4 1 month, 3 weeks ago
iOS 13
- **New** SMG: `QQ9` (Unlocks for free via Tier 21 of Season 7 Battlepass)

- **New** Perk Slot #1: `Overkill` (Stay Tuned)

- **New** Perk Slot #2: `Quick Fix` (Stay Tuned)

- **New** Perk Slot #3: `Shrapnel` (Stay Tuned)

- **New** Tactical Equipment: `Cryo Bomb` (Stay Tuned)

- **New** Scorestreak: `Cluster Bomb` (Unlocks for free via Tier 14 of Season 7 Battlepass)

298 downloads

2.3 2 months, 2 weeks ago
iOS 13
- Added new weapons.

Sniper - Outlaw (Tier 12 - Wild West BP)

Specialist - Annihilator (Tier 25 - Wild West BP)

SMG - Cordite

- Added Swing Updater support!

- Updated some text.

158 downloads

2.2 3 months, 3 weeks ago
iOS 13
New Assault Rifles:
- HBRa3
- Man-O-War
- KN-44


New Sub Machine Guns:
- Razorback
- Pharo
- GKS

New Shotgun:
- KRM-262

95 downloads

2.1 5 months ago
iOS 13
- `AKS-74U` SMG has been renamed to `RUS-79U`.

- Fixed spelling of `Holographic` sight for Primary Weapon —> Scope & Attachments —> SMG.

72 downloads

2.0 6 months, 1 week ago
iOS 13
Bug fixes:

- During generation of more than one class loadout, as soon as a Shotgun was randomly chosen for the Primary Weapon, Primary Weapon Scope was never shown for any other Primary Weapon that isn’t a Shotgun. This has been fixed!

- Perks and Scorestreaks have been squashed of a appending variable bug.


Quick Easter Egg:

- If you don’t input a number for how many classes to generate, the shortcut will automatically generate 9 random classes anyways. This isn’t necessarily a bad thing and I don’t think it causes any problems. It’s a nice thing for debugging any issues found while working on the shortcut.

55 downloads

1.9 6 months, 1 week ago
iOS 13
- It’s now possible to generate multiple random loadouts via your provided number of classes to generate as the provided input.

- Generated classes are now shown from a `Quick Look` action instead of an `Alert`. This allows for you to view the generated classes in a list if needed. Classes are sorted in alphabetical order from A to Z based on the Primary Weapon.

30 downloads

1.8 6 months, 1 week ago
iOS 13
- Changed the way scorestreaks are chosen for each slot. This makes it so that the shortcut doesn’t have to filter out any of the same two or more scorestreaks chosen per slot.

- The scorestreaks are now set up in knowledgeable terms of how many points are needed to obtain a scorestreak in game.

- Reduction of 4 actions.

31 downloads

1.7 6 months, 1 week ago
iOS 13
- Bug fix with the same scorestreaks being selected 2 or more times for all 3 slots.

- Bug fix with a scorestreak slot being empty.

26 downloads

1.6 6 months, 1 week ago
iOS 13
- Major bug fix! Please download this version!

24 downloads

1.5 6 months, 1 week ago
iOS 13
- `Secondary Weapon Attachments` will no longer be shown in the generated class if the secondary weapon chosen is a Rocket Launcher or Melee weapon. Attachments can only be applied to Pistols as a secondary weapon in game.

- `Primary Weapon Scope` will no longer be shown in the result of the generated class loadout if a `Shotgun` is chosen by random.

- Fixed credits price from 3,000 to 2,000 for the Sparrow Operation Skill.

- 3 scorestreaks are now generated for the random class loadout!

- Credits to @mvan231#3698 on Discord for helping out with this update.

39 downloads

1.4 6 months, 1 week ago
iOS 13
- Improved how levels at which items are unlocked and obtained for both Primary & Secondary weapons.

- Added levels in which Lethal & Tactical equipment, Perk Slots 1-3, and Operator Skill are obtained in game.

33 downloads

1.3 6 months, 1 week ago
iOS 13
- The shortcut now tells you at which level in game that primary and secondary weapons are acquirable to use!

30 downloads

1.2 6 months, 2 weeks ago
iOS 13
Added a new secondary weapon:

• Lava Axe (Obtainable by fusing 100x shards together from Zombies)

35 downloads

1.1 6 months, 2 weeks ago
iOS 13
- These 10 Primary Weapons have been added to the generator:

• MSMC (Obtainable upon reaching Level 33)
• M16 (Obtainable upon reaching Level 46)
• HS2126 (Obtainable upon reaching Level 70)
• XPR-50 (Obtainable upon reaching Level 88)
• HS0405 (Obtainable upon reaching Level 95)
• BK57 (Obtainable upon reaching Level 110)
• Chicom (Obtainable upon reaching Level 130)
• M4LMG (Obtainable upon reaching Level 150)

Special weapons:

• ICR-1 (Obtainable via 3,000 credits from the item store)
• Locus (Obtainable by reaching Master 2 rank for Multiplayer in Season 3)

38 downloads

1.0 6 months, 2 weeks ago
iOS 13
- Initial version release without update support. Credits to @mvan231#3698 on Discord for helping with code issues.

40 downloads